
Remember the concepts of alignment and compositional balance we went over in the second Developer Diary entry? We took those same principles to heart when "redesigning" this subscreen, relocating elements to balance the layout while minimizing the amount of wasted space, using a single font consistently throughout the design in accordance with proper design philosophy. The majority of these changes are barely noticeable very few people would notice that the silver background was repositioned or that the blue window and decorations were nudged to the side. If you were to play "spot the differences" with the four screenshots to the right, you might be surprised to find that every single element in the official localization of the game has been altered in some way from the original Japanese. Some of these changes were made because of technical limitations or not having the source material available at the time, while others were conscious changes made with the spirit and setting of the game in mind. RKS's Status Subscreen (also known as the Start Menu or the Weapon Subscreen) has gone through many subtle revisions over the years.
